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Arash of Reclamation

Orzum

Orzum
  • Shael

    Planet
  • Q’RATH

    Faction
  • Low

    Difficulty

Orzum, first scion of the Godhead Aros, has long sought the unification of the mortal realms by the act of ordained conquest. Tireless and unyielding, Orzum’s many campaigns against the heathen realms have expanded the Empire’s borders and swelled the legion’s ranks.

With the Godhead Aros missing, and the Empire in crisis, all eyes have fallen to the zealous Arash. In the shadow of the Empty Throne, Orzum has steeled his people for one last campaign, one that will reforge Q’rath and spread the faith across the expanse of creation. The Legions of Reclamation are resolved – they will break before they yield to any lesser destiny.

Passive Ability

Ordained Conquest

Ordained Conquest

Orzum can construct Citadels for 66% their normal cost.

Active Ability

Summon Citadel

Summon Citadel

Place a durable defensive tower on the ancient foundations found throughout the battlefield. These serve as critical defense points, and heal nearby allies while they are out of combat.

Active Ability

Infuse Troops

Infuse Troops

Infuse troops in a target area, giving them bonus movement speed and attack speed.

Active Ability

Empire Unbroken

Empire Unbroken

All allied structures in radius gain a major defensive buff, reducing incoming damage for 10 seconds.

Active Ability

Pillar of the Heavens

Pillar of the Heavens

Summons a pillar from the sky, dealing damage to enemy ground units upon landing. Allied units near the pillar gain bonus attack speed.

Active Ability

Upgrade to Rook of Ira

Upgrade to Rook of Ira

Upgrade a standard Citadel to Orzum’s enhanced tower, gaining additional life and attack damage. Attacks deal damage in a small area.

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